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 [MAP] help! for my new carshow

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emontero
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PostSubject: [MAP] help! for my new carshow   Wed Sep 02, 2009 4:18 am

hey dudes i have the next problem:
i edit this two things one with 3ds max and just remove the door and with the colleditor2 i just remove the door too



but in the game i saw this




i saw that the interior walls are transparent

what i have to do? Sad
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VladyF
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PostSubject: Re: [MAP] help! for my new carshow   Wed Sep 02, 2009 4:29 am

well a polygon has 2 faces the one textured and the opposite fo that witch is invisible so ou need to model an interior to your building Wink
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emontero
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PostSubject: Re: [MAP] help! for my new carshow   Wed Sep 02, 2009 4:32 am

nah is modeled just check in your MED and render the SFE.IPL
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Jeff
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PostSubject: Re: [MAP] help! for my new carshow   Wed Sep 02, 2009 4:40 am

Well you know...I would do it on another way. Try to make an new COLL open the building in 3ds or Zmod and make a new COLL. I'm sure that the COLL the problem is. Wink
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Neos7
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PostSubject: Re: [MAP] help! for my new carshow   Wed Sep 02, 2009 4:46 am

just copy the build or only exterior polygons and flip them so the same part will be flipped as interior

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emontero
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PostSubject: Re: [MAP] help! for my new carshow   Wed Sep 02, 2009 8:30 pm

No Jeff it wasn't the coll file the solution came from Neos7 but thx all dudes some cookies 🍪 🍪 🍪 🍪 🍪 🍪 🍪 🍪 🍪
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