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King_George
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PostSubject: Help topic   Sat Apr 04, 2009 8:25 pm

instead of having tons of topics like
"handling problem"
too big wheel"
etc etc..
this is gonna be a general topic where you can post any help you need

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Vato
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PostSubject: Re: Help topic   Sat Apr 04, 2009 11:30 pm

great ill be glad to help our members Smile

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Neos7
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PostSubject: Re: Help topic   Sun Apr 05, 2009 12:41 am

yes a general topic fo also prolems not about gta i think i will post here many times Laughing

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emontero
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PostSubject: Re: Help topic   Mon Apr 06, 2009 9:56 pm

ok this is the first one:
i have a problem with a saved game file of GTA SA
any body knows about a good save file editor
my problem is when i try to make the car school mission the screen do not navigate just stay freezed in the first test "360" and can not shift to the next, but if i proof another old saved game now works.
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PostSubject: Re: Help topic   Tue Apr 07, 2009 1:52 am

Hi erick, are you using a original main.scm??
because you mentioned to me you used a modded main.scm..

offtopic, congrats with you promotion to moderator..
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PostSubject: Re: Help topic   Tue Apr 07, 2009 2:14 am

Yes is an open script, but how i said: if i change this saved game for an old saved file the car school screen works
this open script let's you buy all house from the beggining and the city limit are not close and you can go to las venturas or san fierro without problems
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PostSubject: Re: Help topic   Tue Apr 07, 2009 2:16 am

good idea opening this topic, George, but wouldnt it be an idea to have some sort of FAQ in the first post, instead of having 10 ppl asking the same ?
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shelbymotor
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PostSubject: i can't find muscle cars wheels for gta sa!!!   Tue Apr 07, 2009 8:12 am

hi all who can do this wheel for gta sa because i search this for much hours and i can't find. yes some can do thanks at all for his help. this is the wheel:
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VladyF
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PostSubject: Re: Help topic   Tue Apr 07, 2009 2:10 pm

Try those:
http://gta-worldmods.t-n-network.de/phpkit/start/include.php?path=content/download.php&contentid=1988&PHPKITSID=01ee5bae0e5804fa1d9bf1bbdc96869b

or those:
http://gta-worldmods.t-n-network.de/phpkit/start/include.php?path=content/download.php&contentid=815&PHPKITSID=01ee5bae0e5804fa1d9bf1bbdc96869b

and stop doing useless topics use the General Help Topic
*Merged to Help topic*

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King_George
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PostSubject: Re: Help topic   Tue Apr 07, 2009 2:15 pm

my charger has those wheels on it

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shelbymotor
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PostSubject: Re: Help topic   Wed Apr 08, 2009 12:47 am

thanks for the help. i'm very sorry for that VladyF say. i'm equivocate . king george your car bring the best wheel i'm think. but not bring the files: wheel_... .dff and wheel_... .txd . i like have your wheel in transfender. but your wheel come include with the dff and txd file car. i'm search this wheel for put in any car on transfender how VladyF sample
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dadude
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PostSubject: Re: Help topic   Wed Apr 08, 2009 2:03 am

@shelbymotor
the first link from vlady
gta worldmods link

look at the 5th wheel, its the GN5 (wheel_gn5.dff)
looks like the wheel you are looking for dude.

and the second link, on the picture the bottom left car , looks also like the wheel you requested.

try it, what do you have to loose?
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Vato
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PostSubject: Re: Help topic   Wed Apr 08, 2009 4:03 am

so many posts here...ill better keep an eye on this topic more often Smile

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shelbymotor
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PostSubject: Re: Help topic   Wed Apr 08, 2009 11:22 pm

thanks at all for the big help Smile
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emontero
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PostSubject: Re: Help topic   Tue Apr 14, 2009 8:25 pm

New Help!!!
about
cutscene.img

Anybody knows how can we change those all ugly cars that appears in the cutscene
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Urko™
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PostSubject: Re: Help topic   Tue Apr 14, 2009 8:48 pm

let me quote a guy from gtaf

Quote :
Original von Aschratt
I already took a look at cutscenes once and it seems that cars in cutscenes are no real cars. For example you cannot use the cap from the initial cutscene of SA as a car to drive around since it is just a static model animated using an IFP animation. So if you replace the car you have to ensure that the frames are exactly the same as they are named in the IFP animation (I guess they must be named since cutscenes are version 1 animation packages and the common SA animation format is version 3... more ).

Before modding cutscene models check their special stuff... also I recommend reading this

one more thing... GOOGLE

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Neos7
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PostSubject: Re: Help topic   Sat May 09, 2009 1:14 am

i need two helps Razz

1-Is possible to install two San Andreas on my pc?i need one stock and one full modded.
2-This is just a question,if for example i have Kotton Lights Mod in the vehicle.txd but i have a car that need another vehiclelights128 if i put the one it needs in the txd of the car,which one the car will load in game?That in the car txd or that in the vehicle.txd?

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XSB
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PostSubject: Re: Help topic   Sat May 09, 2009 1:30 am

1. have you ever heard of a windows explorer/total commander command called "copy"?

2: no
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Neos7
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PostSubject: Re: Help topic   Sat May 09, 2009 1:35 am

1-just copy san andreas folder?
2-no?Laughing which vehiclelights128 will load?

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PostSubject: Re: Help topic   Sat May 09, 2009 2:09 am

1. DUUH
2. you can only have 1 vehiclelights128 afaik...

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PostSubject: Re: Help topic   Sat May 09, 2009 2:34 am

The sa's engine will ever load first the textures from the generic txd's Wink

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PostSubject: Re: Help topic   Sat May 09, 2009 4:00 am

Neos7 wrote:
1-just copy san andreas folder?
2-no?Laughing which vehiclelights128 will load?

geez, dude, please dont be retarded.

yes, simply copy sa folder, and no, because, as Vlad already said, SA always loads generics first.
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PostSubject: Re: Help topic   Sat May 09, 2009 6:51 pm

okok thanks

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PostSubject: Re: Help topic   Sun Jun 21, 2009 9:22 am

I got a problem I installed KLM with G-TXD and it crashes my game. I check it the files weren't replaced! And it crashes with SALA saying vehicles.txd was the last file loaded
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PostSubject: Re: Help topic   Sun Jun 21, 2009 9:37 am

sendme the KLM, and i put it in Vehicles.txd. no?if it go in vehicles.txd i can do the work,but one time i search KLM but my pc f**k all times.i can put the images and then you can check this in your game but first,put the download link for KLM and your vehiclers.txd.in some minutes i put for download the final work. cheese
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PostSubject: Re: Help topic   Sun Jun 21, 2009 3:56 pm

dont use g-txd for modifying vehicles.txd, but i mean NEVER because it will f*ck it up
use txd-workshop
@shelby, i understand you want to help ppl but you wont hlep them if you do the thing for them, they must learn also Wink

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PostSubject: Re: Help topic   Sun Jun 21, 2009 7:04 pm

What Evo X is better? Undercover or Juiced 2?
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PostSubject: Re: Help topic   Sun Jun 21, 2009 8:58 pm

@King_George:oh,well,you are right man,so what we do for him?he know how use txd-workshop?
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PostSubject: Re: Help topic   Mon Jun 22, 2009 3:03 am

Xavier wrote:
What Evo X is better? Undercover or Juiced 2?

Juiced 2 indeed :up:
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PostSubject: Re: Help topic   Mon Jun 22, 2009 3:55 am

the one from the Juiced is the concept of the Evo X and it's even sexy-er

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