| Problem with zmod texturing | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Problem with zmod texturing Wed May 12, 2010 7:29 pm | |
| When its in zmode everything is ok
https://2img.net/r/ihimizer/i/carsss.jpg/ https://2img.net/r/ihimizer/i/carss.jpg/
but when its in game look what hapens
https://2img.net/r/ihimizer/i/samp20100511213242.jpg/
pls help | |
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keisuke High Carbs
Number of posts : 1041 Age : 31 Location : Luxembourg Warning : Personalized field : Patrick a.k.a Keisuke
Wanna know more PM me..... Points : Registration date : 2009-07-02
| Subject: Re: Problem with zmod texturing Wed May 12, 2010 7:59 pm | |
| forgot the specular maybe | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Wed May 12, 2010 8:10 pm | |
| what is specular : D i dount know what that is i dziaust took the part from you ae86 parts putes neo7's general textures juiced2 and putet to my car and look what happens | |
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keisuke High Carbs
Number of posts : 1041 Age : 31 Location : Luxembourg Warning : Personalized field : Patrick a.k.a Keisuke
Wanna know more PM me..... Points : Registration date : 2009-07-02
| Subject: Re: Problem with zmod texturing Wed May 12, 2010 8:12 pm | |
| under the alpha parameters in the materials editor, there's then another thing, when you open it, there's like specular bullshit XD | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Wed May 12, 2010 8:15 pm | |
| you minde extensions when i puss it theres is specular highlight strenth 72 then No zbuffer write and user-defined options | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Wed May 12, 2010 9:03 pm | |
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keisuke High Carbs
Number of posts : 1041 Age : 31 Location : Luxembourg Warning : Personalized field : Patrick a.k.a Keisuke
Wanna know more PM me..... Points : Registration date : 2009-07-02
| Subject: Re: Problem with zmod texturing Thu May 13, 2010 12:09 am | |
| yep but 72 is to big put 60-65 | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Thu May 13, 2010 12:41 am | |
| tnx it workt tahnks but now i need how to make them the same color as my car
now its like this https://2img.net/r/ihimizer/i/samp20100512203849.jpg/ | |
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keisuke High Carbs
Number of posts : 1041 Age : 31 Location : Luxembourg Warning : Personalized field : Patrick a.k.a Keisuke
Wanna know more PM me..... Points : Registration date : 2009-07-02
| Subject: Re: Problem with zmod texturing Thu May 13, 2010 4:18 am | |
| Use same Texture in Materials editor as the body, select it and then assign to selection | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Thu May 13, 2010 7:47 pm | |
| i cant it makes it vlack its like this body spec and my bumper trueno_carparts i try to put body.tg and chrome1.tg like in the original body and it turns black
https://2img.net/r/ihimizer/g/likethis3.jpg/
so what i need to do that to make it the same colour ?? | |
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VladyF Administrator
Number of posts : 3414 Age : 30 Location : Romania Navodari Warning : Personalized field : Nope Points : Registration date : 2008-01-18
| Subject: Re: Problem with zmod texturing Fri May 14, 2010 2:24 am | |
| Are you retarded or sumthing? No offence but you've posted 5 posts in a row , this isn't a cheat , use the "EDIT" button instead , merged them for you this time but try not do do it again
about your problem , no clue about Zmod | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Fri May 14, 2010 3:12 am | |
| oh sorry | |
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dadude High Carbs
Number of posts : 459 Age : 56 Location : Nederland Warning : Personalized field : To much to do and no time for it!!! Points : Registration date : 2008-12-03
| Subject: Re: Problem with zmod texturing Fri May 14, 2010 4:50 am | |
| Keisuke means: goto SELECT choose SINGLE rightklick the parts ( they get red) until you selected all the parts you want to be the same as the body
leave them red goto materialeditor ( red ball) select the material wich is used for the body ( BODY [prim,env,spec]
then klick the ASSIGN TO SELECTION button in the material editor and hit ok. you don't need to make an extra material name for the added parts if you want them the same as the body.
after that goto SELECT choose NONE and rightklick the parts again.( the red goes away) save the z3d.
export as dff and import to gta and look if it is fixed.. | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Fri May 14, 2010 7:37 pm | |
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Serravitor New Commer
Number of posts : 15 Age : 28 Location : Brazil Warning : Personalized field : Hi,I like to make cars and play games. Points : Registration date : 2010-05-13
| Subject: Re: Problem with zmod texturing Tue May 18, 2010 3:12 am | |
| Plz dragon if it works send me a PM in my Carbongear profile plz.I made some cars and works but some other no same probleman with you.Cyaaa | |
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DRaGoN New Commer
Number of posts : 48 Age : 29 Warning : Points : Registration date : 2009-01-18
| Subject: Re: Problem with zmod texturing Tue May 18, 2010 6:20 pm | |
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| Problem with zmod texturing | |
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