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Xavier
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PostSubject: Help   Sat Jun 06, 2009 11:52 pm

Hi!


Today I ripped a juiced 2 car with 3dripperdx, but it didn't rip the glasses. Why?



Thanks and Cya!
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F.R.
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PostSubject: Re: Help   Sun Jun 07, 2009 12:07 am

if you want i'll give you headlights with glass and those windows too.
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Xavier
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PostSubject: Re: Help   Sun Jun 07, 2009 12:12 am

F.R. wrote:
if you want i'll give you headlights with glass and those windows too.


That's not the problem. I know how to clean the imported jfs file to get the parts I want, but that takes to much time.


I really dunno what to do to fix it
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Franko
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PostSubject: Re: Help   Sun Jun 07, 2009 5:12 am

3DRipper rarely ever rips windows Razz That's just a common bug should i say in 3dripper.
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VladyF
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PostSubject: Re: Help   Sun Jun 07, 2009 5:43 am

it always rips them for me

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Franko
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PostSubject: Re: Help   Sun Jun 07, 2009 6:31 am

it never did for me o.O
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XSB
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PostSubject: Re: Help   Sun Jun 07, 2009 6:38 am

Xavier wrote:
Hi!


Today I ripped a juiced 2 car with 3dripperdx, but it didn't rip the glasses. Why?



Thanks and Cya!

most likely, because they are NOT THERE. Try tinting the windows a lil bit black
and make 2 rips. 1 with the orginal head/rear lights, one with tuned black head/rearlights, and copy the light glasses from the 2nd rip to the 1st.
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King_George
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PostSubject: Re: Help   Sun Jun 07, 2009 3:01 pm

its not that..
as i said on KCS:
at importing the 3DR file there is an option "Ignore thin meshes" or something like that
untick it and you'll have the windows
totally agreed by me and kot cheese

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Xavier
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PostSubject: Re: Help   Sun Jun 07, 2009 11:24 pm

King_George wrote:
its not that..
as i said on KCS:
at importing the 3DR file there is an option "Ignore thin meshes" or something like that
untick it and you'll have the windows
totally agreed by me and kot cheese

Didn't work
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King_George
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PostSubject: Re: Help   Sun Jun 07, 2009 11:27 pm

than use these settings at importing:
http://www.imagebam.com/image/81652d8109701/

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Xavier
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PostSubject: Re: Help   Sun Jun 07, 2009 11:38 pm

It worked!

Thanks man! :up:
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