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 NFSUC import/export method

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axel
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PostSubject: NFSUC import/export method   NFSUC import/export method Icon_minitimeMon Dec 01, 2008 5:18 pm

Does anyone know what's the best way to rip cars out of Need For Speed Undercover? ive tried 3dripperdx thats no good. and i dont use zmodeller Cool
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeMon Dec 01, 2008 7:05 pm

Ask Kotton or Wired, they seemed to get 3DR rips to work fine.
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axel
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 1:57 am

Zmodeler, but you need a registred version of Zmodeler 2.2.0...

If some one has it....
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 2:07 am

Correct me if I am wrong - with ZM you don't get applied textures?
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 2:30 am

ZM imports the model, textures and applies the textures, the filter still needs a little work because it mixes some textures to the wrong parts, on the 370Z it applies the brakelight texture on the body, without messing the UV-Map from what I've seen. You'll notice a pink shading too, simple to fix.

NFSUC import/export method A4f24c19767743
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 3:02 am

But it faster than a model imported using 3DRipper....
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 4:12 am

Fujiwara wrote:
ZM imports the model, textures and applies the textures, the filter still needs a little work because it mixes some textures to the wrong parts, on the 370Z it applies the brakelight texture on the body, without messing the UV-Map from what I've seen. You'll notice a pink shading too, simple to fix.

NFSUC import/export method A4f24c19767743
that is caused by diffuse color,which is applied on all meshes. Turn that off,and it would work
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 9:12 am

I plan on ripping and hosting all the cars from Uc at the Shop - the ones already there are Max Scene and come with all dds textures- so far I have the Megane, 370, R8, Zonda, M6, S5, LP560, GT500KR and Scirocco up.. think I'll do the 2 mercs next - if you have any specific requests liam, I can hit those up asap-
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 2:53 pm

Thanks Kotton realy appreciate this Smile

heres is a save file that will load the m6 with the body kit, its the red m6. if you dont wanna put the save file in i can send u a pic of the m6 also.

http://www.yourfilehost.com/media.php?cat=other&file=nfsuc_save_file.rar

cheers bro cheese
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 5:11 pm

liam is the game finished in your save ? cheese
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liam2009
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 6:42 pm

no i dont think so, i found it on a site, i only got this game for the ripping of cars cheese, the game it self looks crap and gameplay is worse then watching paint dry.
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeTue Dec 02, 2008 9:11 pm

I would like to have, MCLare F1 and Mercedes SLR, then....Ford GT
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeWed Dec 03, 2008 2:12 am

axel wrote:
But it faster than a model imported using 3DRipper....

No it is not, in ZM maybe, but I use max, and there it is not faster. You have to correct and remap all textures in max with a ZM mesh. When you open a clean rip in max all you have to do is convert diffuse material to gta material, no remapping or else.

But thanks for answering, sorry to hear that with the textures.
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeWed Dec 03, 2008 2:59 am

liam2009 wrote:
Thanks Kotton realy appreciate this Smile

heres is a save file that will load the m6 with the body kit, its the red m6. if you dont wanna put the save file in i can send u a pic of the m6 also.

http://www.yourfilehost.com/media.php?cat=other&file=nfsuc_save_file.rar

cheers bro cheese

sure man, np- I'll drop it in your lap as soon as I can (JOIN THE BRAWL WITH IT DUDE! lol)
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeWed Dec 03, 2008 10:36 pm

woohoo thx Kotton much appreciated Smile
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeFri Dec 05, 2008 7:22 pm

hey... I just tried to DL your savefile so I could rip it right now and it seems to be gone, can you re-upload please? maybe to a more reputable host like filebam? lol
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeFri Dec 05, 2008 7:38 pm

np's m8 here yeah go

http://www.filebam.com/download/79289-af84fa/RAW.rar

cheers Kotton Smile
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeFri Dec 05, 2008 8:28 pm

k, thx- I'll have it done for ya in about a half an hour...
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeFri Dec 05, 2008 11:37 pm

got it thank's kotton Smile
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PostSubject: Re: NFSUC import/export method   NFSUC import/export method Icon_minitimeSat Dec 06, 2008 1:54 am

np, my pleasure liam-
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