| Possible Neon Script for San Andreas ???? | |
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RazvanWWA New Commer
Number of posts : 47 Age : 36 Warning : Points : Registration date : 2009-05-04
| Subject: Possible Neon Script for San Andreas ???? Sun May 31, 2009 11:11 pm | |
| Hy there ! Is there possible to create a Cleo Script that add and change the color of a neon for the driving car ? Something like this ?!?!? http://www.gtainside.com/download.php?do=comments&cat=349&id=22716 THANKS ! | |
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Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
| Subject: Re: Possible Neon Script for San Andreas ???? Sun May 31, 2009 11:19 pm | |
| http://zazmahall.de/CLEO.htm | |
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Neos7 Moderator
Number of posts : 1248 Age : 30 Location : Napoli Warning : Points : Registration date : 2008-07-30
| Subject: Re: Possible Neon Script for San Andreas ???? Sun May 31, 2009 11:59 pm | |
| i think he mean the ground neons not the tubes | |
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Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 12:02 am | |
| - Neos7 wrote:
- i think he mean the ground neons not the tubes
These are better. | |
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Kotton High Carbs
Number of posts : 318 Location : super-CALI-fragilisticexpialidocious Warning : Personalized field : SUSPECT ...EVERYTHING Points : Registration date : 2008-04-01
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 12:10 am | |
| Lil'Q's response is the correct 1, ZAZ's pimp script gives you a choice between ground neons (underglow w/no tubes), and tube neons | |
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Neos7 Moderator
Number of posts : 1248 Age : 30 Location : Napoli Warning : Points : Registration date : 2008-07-30
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 1:08 am | |
| the ground neons are the halo ones?there different colourS? | |
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Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 2:42 am | |
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Neos7 Moderator
Number of posts : 1248 Age : 30 Location : Napoli Warning : Points : Registration date : 2008-07-30
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 3:22 am | |
| dexx tools ones are better | |
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Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 3:25 am | |
| - Neos7 wrote:
- dexx tools ones are better
But you cant modify it in-game. Man WTF ! Are you a ZAZ hater or something, it is a great "cleo neon" script, FACE it ! | |
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Neos7 Moderator
Number of posts : 1248 Age : 30 Location : Napoli Warning : Points : Registration date : 2008-07-30
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 3:33 am | |
| no i love that script but i prefer the ground effect from dexx tools ^^ that cleo is great i have nothing with ZAZ | |
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RazvanWWA New Commer
Number of posts : 47 Age : 36 Warning : Points : Registration date : 2009-05-04
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 4:33 am | |
| Ok....is my bad for not explaining what i want.....When I say neon.....I mean the ground effect ,and not the tubes !
Somebody knows where I can find the Script ? | |
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Kotton High Carbs
Number of posts : 318 Location : super-CALI-fragilisticexpialidocious Warning : Personalized field : SUSPECT ...EVERYTHING Points : Registration date : 2008-04-01
| Subject: Re: Possible Neon Script for San Andreas ???? Mon Jun 01, 2009 8:11 am | |
| LMFAO- you not too bright? or you no speako engwish? -sry man, you walkd straight into it xD | |
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| Subject: Re: Possible Neon Script for San Andreas ???? | |
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| Possible Neon Script for San Andreas ???? | |
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