most of ya know the progress from KCS (not like someone really care about it)
but wanted to pot it here too
Update 1 (7 Jan 2010) Here' what I've been doing in the past days I'm very happy for the result
btw the wheels are just for showcase
thx to Piniuli for the lowpoly model I use as bleuprint/reference
Update 2 some progress on this , new tires , front bumper/wip and "rim"
the tires are imported from Hummer 4x4 game
Update 3 I'm in weekend...
Further progress:
* the rear wheel cover is temporary there ,just for show
Update 4 Here is a tiny progress this weekend
textured some things , modeled the chassis , covered the underbody holes , made the truck shorter , modeled the back thing (wip) , the mirror, badge, details, blinker and fitted the wiper from my Lacetti (me likes recycling lol)
Update 5 Progress time :hehe:
redone the rear ... for the 3rd time...
started the interior and some other details , gone a lil too much to desert racer but the interior will be a normal one with a rollcage
btw used the Kamaz truck as reference , C&C
srry for the color but wanted to change the green one
Update 6 some BIG progress
modeled/textured the interior , underbody and the thing in the back the cage and a lot of things also learned how to make textures
fitted the J2 seats , edited and fitted the chassis from the Kamaz 4911 from Dirt , Still gotta finish the living compartiment from the back and some details ,btw any suggestion about what should I add on the interior ?
- Spoiler:
I've used texes from Dirt/Juiced/GtaIV/GTS/Vlady/Google :hehe:
the car has now :
1 tex 64x64
2 tex 128x128
2 tex 256x256
2 tex 512x512
2 tex 1024x1024
*polycount in the 2nd pic
Update 7 (12 Feb 2010) progress after some hours of hard work :yawn:
I know the sink, cooker, wood and bed texes are lq , I've used the ones from SA , I like how it came out tho
And Here I'm now
Sun Feb 14, 2010 9:29 am by shelbymotor