| CLEO turning light | |
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peddig New Commer
Number of posts : 30 Age : 40 Location : Germany Warning : Points : Registration date : 2008-08-31
| Subject: CLEO turning light Sat Sep 06, 2008 4:20 am | |
| hi i search a skript with turning lights came anyone help me please??? | |
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Falken Godfather
Number of posts : 3298 Age : 35 Location : Torino, Italy Warning : Points : Registration date : 2008-03-16
| Subject: Re: CLEO turning light Sat Sep 06, 2008 6:28 am | |
| You need a CLEO to turn lights on and off? If so, download Kotton's CARACC cleo, you can get it here, or on Kotton's Chop Shop | |
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Tinman7 Administrator
Number of posts : 1394 Age : 31 Location : Victoria, Australia. Warning : Personalized field : Nothing beats waking up to the sound of a screaming supercharger on a V8. Points : Registration date : 2008-02-06
| Subject: Re: CLEO turning light Sat Sep 06, 2008 10:29 am | |
| I think he means actual turning lights, left, right and hazard lights? | |
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Varinder S. High Carbs
Number of posts : 949 Age : 34 Location : Jalandhar,Punjab,INDIA Warning : Points : Registration date : 2008-05-22
| Subject: Re: CLEO turning light Sat Sep 06, 2008 11:42 am | |
| someone rename the topic please its cleo... not cloe :whistling: | |
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Threepwood Moderator
Number of posts : 469 Warning : Points : Registration date : 2008-06-04
| Subject: Re: CLEO turning light Sat Sep 06, 2008 2:09 pm | |
| Still needs testing, no working turning lights available yet! | |
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Falken Godfather
Number of posts : 3298 Age : 35 Location : Torino, Italy Warning : Points : Registration date : 2008-03-16
| Subject: Re: CLEO turning light Sat Sep 06, 2008 4:41 pm | |
| Oh, turning signals!!!! Sorry I apologise Sorry but as far as I know, still there isn't a cleo script which makes turning signals work | |
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Threepwood Moderator
Number of posts : 469 Warning : Points : Registration date : 2008-06-04
| Subject: Re: CLEO turning light Sat Sep 06, 2008 4:47 pm | |
| The CLEO exists, thats not that problem. The only missing things for now are modders who have time and want to contribute in testing and make models with fitting turning lights on their models. Its possible with CLEO, I have a working example. Look at the lightbar, it is NOT 2dfx and it is NOT a police car. Its just Sheryo's Mazda and its tuningpart lightbar. http://rapidshare.de/files/40375031/flashn.avi.html | |
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Falken Godfather
Number of posts : 3298 Age : 35 Location : Torino, Italy Warning : Points : Registration date : 2008-03-16
| Subject: Re: CLEO turning light Sat Sep 06, 2008 4:49 pm | |
| OMG!!!!! So it is actually being made???? That must be awesome....working turning lights, the game will become hell-of-a-lot more realistic!!! Let's hope this project will be carried out | |
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Threepwood Moderator
Number of posts : 469 Warning : Points : Registration date : 2008-06-04
| Subject: Re: CLEO turning light Sat Sep 06, 2008 5:07 pm | |
| Yeah, but as with the incar Speedo it is car dependent. And since we have no standards modders are willing to hold, this will not spread around the whole community I guess. ATM I am working with XSB on a lightbar, for a pace car. The difficulty is to find the right setting of materials to glow (reflect) while CLEO light shines on it. That does the trick. So once we have the right material/setting, a bulb or reflector inside the blinker/behind the yellow glass has to do the trick while the CLEO light is slightly outside. You can see that pretty well on the vid, one side reflects complete because the glass is too dark, the other side you can see the inner bulbs/reflectors shining. Even at daylight as you might have noticed. | |
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Tinman7 Administrator
Number of posts : 1394 Age : 31 Location : Victoria, Australia. Warning : Personalized field : Nothing beats waking up to the sound of a screaming supercharger on a V8. Points : Registration date : 2008-02-06
| Subject: Re: CLEO turning light Sat Sep 06, 2008 5:52 pm | |
| - Threepwood wrote:
- Yeah, but as with the incar Speedo it is car dependent. And since we have no standards modders are willing to hold, this will not spread around the whole community I guess. ATM I am working with XSB on a lightbar, for a pace car. The difficulty is to find the right setting of materials to glow (reflect) while CLEO light shines on it. That does the trick. So once we have the right material/setting, a bulb or reflector inside the blinker/behind the yellow glass has to do the trick while the CLEO light is slightly outside. You can see that pretty well on the vid, one side reflects complete because the glass is too dark, the other side you can see the inner bulbs/reflectors shining. Even at daylight as you might have noticed.
One problem. Nothing i have runs AVI files. Lol. | |
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Threepwood Moderator
Number of posts : 469 Warning : Points : Registration date : 2008-06-04
| Subject: Re: CLEO turning light Sat Sep 06, 2008 6:10 pm | |
| O_o You can't run the most common video files? Google for media player classic, or use virtualdub or VLC Media Player. | |
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peddig New Commer
Number of posts : 30 Age : 40 Location : Germany Warning : Points : Registration date : 2008-08-31
| Subject: Re: CLEO turning light Sat Sep 06, 2008 6:59 pm | |
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Beto Pro
Number of posts : 455 Age : 34 Location : Brazil Warning : Personalized field : The Godfather Points : Registration date : 2008-03-28
| Subject: Re: CLEO turning light Sat Sep 06, 2008 7:04 pm | |
| I already have seen turning signals on a Brazilian forum for download.. was something .dll, but i can't find it now ..since the forum was hacked! sorry EDIT: Well, I only find this (is not the same that i was talking..) -> http://gtabrteam.blogspot.com/2008/08/cleo3-pisca-alerta-seta-para-carro.html | |
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Falken Godfather
Number of posts : 3298 Age : 35 Location : Torino, Italy Warning : Points : Registration date : 2008-03-16
| Subject: Re: CLEO turning light Sat Sep 06, 2008 7:30 pm | |
| Looks damn cool, thanks for the heads up Beto | |
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