Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
Subject: Problem with cars. Sat Nov 15, 2008 5:49 am
I have this sh...t happening on some cars when I get in to them.... When they are driven by civilians evrything is OK. Can someone help ?
Kotton High Carbs
Number of posts : 318 Location : super-CALI-fragilisticexpialidocious Warning : Personalized field : SUSPECT ...EVERYTHING Points : Registration date : 2008-04-01
Subject: Re: Problem with cars. Sat Nov 15, 2008 5:16 pm
well, since you were sooooooooo descriptive of the problem, I can only guess, that you have a poorly written cleo script that uses global variables w/object names instead of local variables w/ide numbers attaching objects to the cars once you get in - but like I said, that's only a guess - describe the problem in detail and you'll get better results
Falken Godfather
Number of posts : 3298 Age : 35 Location : Torino, Italy Warning : Points : Registration date : 2008-03-16
Subject: Re: Problem with cars. Sat Nov 15, 2008 7:18 pm
Agree with Kotton, we need to know more...when did the problem start? Did you install some CLEO script? Tell us more, so we can try to help you out
Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
Subject: Re: Problem with cars. Sat Nov 15, 2008 10:14 pm
As I can remember, it happened after I was trying to add more (WAA spoilers, front and rear bumpers and e.t.c. by using the tutorial, its somewere on this web). PS. I'll try without the scripts. EDIT: Thanks for teh help guys, yes, it was one of the scripts I was using. :goof: Thanks again.
Kotton High Carbs
Number of posts : 318 Location : super-CALI-fragilisticexpialidocious Warning : Personalized field : SUSPECT ...EVERYTHING Points : Registration date : 2008-04-01
Subject: Re: Problem with cars. Sat Nov 15, 2008 11:02 pm
*Micheal Jackson pops in and starts singing...
"Because Im bad, Im bad - come on
You know Im bad, Im bad - you know it
You know Im bad, Im bad - come on, you know
And the whole world has to answer right now Just to tell you once again, Who's bad . . ."*
*Kotton runs in, knocks his ass out and starts rappn..
"I'm a bad mudafucka son I thought you knew ask any young blood that be from my crew we be tearin shit back man that's how we do scared the crap outta batman like pepe le pew"* -ha
Last edited by kotton on Sun Nov 16, 2008 12:19 am; edited 1 time in total
VladyF Administrator
Number of posts : 3414 Age : 30 Location : Romania Navodari Warning : Personalized field : Nope Points : Registration date : 2008-01-18
Subject: Re: Problem with cars. Sun Nov 16, 2008 12:09 am
wut cleo caused this problem ?
Aldozbest Pro
Number of posts : 400 Age : 31 Location : Rm.Sarat ,Romania Warning : Personalized field :
Points : Registration date : 2008-06-06
Subject: Re: Problem with cars. Sun Nov 16, 2008 12:31 am
Do u use "Pimp my ride" cleo mod? It happens to me aswell sometimes. When I want to tune a vehicle with roof,exhaunts or bumpers , the exhaunts goes NUTS! (not always and not at all vehicles : only at elegy,uranus and jester(the original names of cars) I solve by doing this : I load the safegame again and go to TF,WAA or LLC.There I tune without any problem. Hope this would help
Lil'Q High Carbs
Number of posts : 561 Age : 31 Location : Latvia Warning : Points : Registration date : 2008-08-10
Subject: Re: Problem with cars. Sun Nov 16, 2008 3:41 am
VladyF wrote:
wut cleo caused this problem ?
I have no idea what script is that, its called "realspeedo". One thing I'm 100% sure that its not mine (I only practice in PED spawning and other thing connected with them).... I opened it with SB, and there was something like - creat objecte.... and the car names where these light apeard... Like kotton said. @Aldozbest Everything is fine now. I already solved the problem.